Many suggestions for developers
GMs I did post a few more suggestions bellow!
It is not a rank. Just a list and all the points are important. I will update this post time to time. Thanks for reading.
1.- when minimize Equip bar it would be nice and helpful to let arrow's slot visible so you can recharge without messing up all your open backpacks
2.- Let gold coins and money in general auto-stack in backpack: when you loot monsters the money does not autostack and you need to put it together by yourself. It is helpful when you are in war (the famous anti push). But players spends much more time hunting than fighting so is preferable for game experience get the money stack by itself when dropped into a container.
3.- Give the backpacks and HUD the "undraggable" quality button. Many times I pulled the backpack to other panel instead of moving an item. Having many panels is cool but you need this lock system to make it comfortable.
4.- Create "auto loot lists" we all love old tibia and we all agree it was the golden age of tibia. But some of the new features in actual tibia client are good ones. Like the auto loot list: In this one you can make a list of what items you want to loot from monsters instantly just by Ctrl+LeftClick the corpse. Once you try it, old looting it's never the same.
5.- A full content page: Actual page is lack of many many things. It's not intuitive. You have not a full item list, where to buy and where to sell, not a monster list and where to find them, not a full map, and other important things for game experience. Just get a time to take a look at the average tibia server page. They have even twitch streamers list. You want to make something different? Thats excellent! But try "different better" not "different worse".
6.- Vocations balance: seriously you need to give knights some love. They get lvl slower, hit less, misses a lot, run slower, and are just Boring to play with. You should at least let them make more spells or something more interesting than "select target and wait". A idea is to make knight players choose if they want to be "Tank" or "Dps" or "burst". By choosing one (JUST ONE) between tree custom spells:
I one that makes you "die hard" (an exura-like healing spam for 10 seconds for example).
II the actual "exori ira"
III And one finisher like "exori gran".
7.- Custom spells does not appear at the spell section of the page.
8.- Many zones of the map does not have the creatures they should have or does not have creatures at all: There is a Demon Skeleton spawn at the fibula´s rotworm cave. There is no snakes or poison spiders at the north of trolls cave in the east of thais. I am sure there should be more situations like that if you look for.
9.- Is it really necessary to spawn Lv.1 at Rookgaard first? You can get Lv.8 fast and you have a good set from beginning so you really don't get to explore rookgaard properly and you don't need to either. Just let new characters spam with Lv8 and vocation please.
10.- Chapter mana fluids. The point of the expensive cost of manafluid is to prevent mages to drink them for spamming runes for selling. With the NPC selling runes you already got a top price for the runes so you can get manafluids cheaper without having any problem. Manafluids does not regenerate a lot and many times it actually regenerates practically nothing so getting it for 50gp instead of 100gp is worth and fair.
11.- Random pks? This server is young and surely does not have this problem yet but in some point many players yous get bored of playing and only get online to random pk. And it turns into a repellent for new players. You have no safety measures to deal with that. I recommend to apply a status bar that does not allow you to attack other players unjustifiably if you have not a weekly amount of online time.
12.- when converting 100gp into platinum it appears at the first backpack aways and is uncomfortable.since mostly all players uses to have backpack only for gold. It would be nice if the money change would stay at the same backpack you did the action.
13.- When you are using all the slots at a backpack it sometimes does not allows you to put stackable items inside: For example If you have 12 meats in a full backpack and you want to put 12 more it says "you can't put more items on this container". Even if you point it exactly at the slot you can still filling
14.- When making runes with mages, it start from the last rune in backpack instead of the first one. I don't know if this is intentional but is not how it works normally.
15.- Giant spiders are immune to fire field and GFB and are not supposed to be.
16.- Tasks need to be reworked because exp rates make lots of them worthless. Also some of them are easy and brings you better rewards than harder ones.
17.- Real tibia is nowadays too big and it makes it feel lonely. I agree with not making a lot of new isles like real tibia did. But in the elder lands of Edron, Darama and Main are plenty of hunt zones you can expand to put some monsters and quest. Like a hidden dragon lair at mount sternum, an alchemy warlock's tower at edron or a Heros cave at outlaw camp. You can put a GoldenAcc only door for the best rooms at this places. Think of it as a taste of the worth of golden account.
WITH ALL YOUR IDEAS
FIRST THINK ABOUT KNIGHTS THEY NEED EXORI GRAN
i choose to play knight on this server and it was worst decision ever
attack,loot,attack,loot,attack,loot and when i get 9 magic lvl to use magic wall and go to war ohhh probably 3 editions later
so GM NERD DONT WASTE POTENTIAL OF THIS EDITION MAKE THIS SERV SPECIAL
and also u can add strong mana fluids for knight and rp mana 80-120
and greate mana fluid for ed and ms mana 130-190 just change color of fluid and name
if u already do custom content make this server really worth to play and buy premmy
Good suggestions all except about Knight buff. Knight never been suppose to do high dmg they are blocked and should hunt with shooter. U already have new atk spell that do about 100-200dmg in 40mana. And exori do 300-400dmg. With ur hp u can solo hunt almost everything and u want even more dmg come on. If u want high dmg u make a mage. If anything paladins need a buff, all their dmg come from runes. Myself switched from pally to mage since I need to hunt with runes anyway.
>> Originally posted by Spjutkastaren on 10.02.19 11:29:22:
>> Good suggestions all except about Knight buff. Knight never been suppose to do high dmg they are blocked and should hunt with shooter. U already have new atk spell that do about 100-200dmg in 40mana. And exori do 300-400dmg. With ur hp u can solo hunt almost everything and u want even more dmg come on. If u want high dmg u make a mage. If anything paladins need a buff, all their dmg come from runes. Myself switched from pally to mage since I need to hunt with runes anyway.
You are not wrong but keep in mind tibia was one of the firsts mmorpg online and there was not the same concept of knights we have in this days. Today there is not only knight tank. There are swordsman, assassins and fighters. Getting new vocations is getting too far away of old tibia fell-like concept of a tibia server. But making something to let knights choose if they want to turn into a glass canon, a melee attack damage carrier, or getting a tank with no special damage potential is interesting and modern without forgiving the tibia old essence.
I am playing paladin now and i surely will have some more suggestions for paladins too and then for mages. This server have a loot of work to do and we need to support it. Not attacking others suggestions.
exori gran for 390 mana 300% dmg of exori
exori costs 130 100% dmg
and knight gonna be much better
think about it nerd
i still offer you 0.5 BTC
>> Originally posted by Estoico on 14.02.19 18:01:32:
>> >> Originally posted by GM Ev on 13.02.19 21:26:20:
>> >> Would that be enough?
>> >> <img>
>> It seems excellent!
This has been implemented. Client will update itself on-login, if the patcher fails to run, try opening the Patcher.exe manually (newest Windows requires manual permission to run it).
>> Originally posted by GM Ev on 15.02.19 21:02:47:
>> This should just lock the possibility of moving the panel by top bar or should it introduce something else also?
>> I hope you like my pixel-art skills :rolleyes:
It looks very nice! Is great to feel listened by developers.
>> Originally posted by Estoico on 16.02.19 09:26:41:
>> >> Originally posted by GM Ev on 15.02.19 21:02:47:
>> >> <img>
>> >> This should just lock the possibility of moving the panel by top bar or should it introduce something else also?
>> >> I hope you like my pixel-art skills
>> It looks very nice! Is great to feel listened by developers.
this has been implemented today.